Maintained the invisible space idea:
Physical interactive composing >> Mime Room
Developing Process:
- want to use unity and hand detection to do a mini game.
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set up azure kinect body detection in unity
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mapped two cube with hands bones positions and created skybox
- start to test with the virtual box triggering sound idea (as original proposal)
hitting the middle transparent box will give out drum sound at each hit.
- because the drum hitting sound resembles colliding to some walls with hand detection, it give birth to the Mime idea - Although you can’t see, the glove is touching and hitting an invisible room.