Maintained the invisible space idea:

Physical interactive composing >> Mime Room

Asset 4@4x.png

Artboard 1.png

Developing Process:

  1. want to use unity and hand detection to do a mini game.

mediapipe_poses.png

  1. set up azure kinect body detection in unity

    2.png

  2. mapped two cube with hands bones positions and created skybox

Untitled

  1. start to test with the virtual box triggering sound idea (as original proposal)

hitting the middle transparent box will give out drum sound at each hit.

Untitled

  1. because the drum hitting sound resembles colliding to some walls with hand detection, it give birth to the Mime idea - Although you can’t see, the glove is touching and hitting an invisible room.